Thursday, May 22, 2008

Stat Point/Skill Rank Growth

Okay, so basically, each point in a stat (Strength, Intelligence, and Dexterity) gives a certain amount to your combat stats (Attack, magic, defense, hit rate, defense rate).
Attack is your physical damage.
Magic is your magic damage.
Defense reduces the damage you take when you get hit.
Hit rate affects how often you hit with both physical and magic attacks.
And defense rate affects how often you get hit.

Without further adieu, here's the guide.

Warrior
-----------------------------------------
Base stats:
Str - 23
Int - 3
Dex - 8
HP - 50
MP - 20

Combat stats per stat point:
Str:
Attack - 0.3
Magic - 0.1
Defense - 0.143
Hit rate - 0.4
Def rate - 0.2
Int:
Attack - 0
Magic - 0.3
Defense - 0
Hit rate - 0.4
Def rate - 0.1
Dex:
Attack - 0.2
Magic - 0.1
Defense - 0.143
Hit rate - 1.75
Def rate - 1

Blader
-----------------------------------------
Base stats:
Str - 16
Int - 3
Dex - 16
HP - 50
MP - 20

Combat stats per stat point:
Str:
Attack - 0.25
Magic - 0.1
Defense - 0.167
Hit rate - 2
Def rate - 1.2
Int:
Attack - 0
Magic - 0.3
Defense - 0
Hit rate - 0.4
Def rate - 0.1
Dex:
Attack - 0.25
Magic - 0.1
Defense - 0.167
Hit rate - 2
Def rate - 1.2

Wizard
-----------------------------------------
Base stats:
Str - 3
Int - 26
Dex - 6
HP - 40
MP - 30

Combat stats per stat point:
Str:
Attack - 0.2
Magic - 0
Defense - 0.125
Hit rate - 0.4
Def rate - 0.143
Int:
Attack - 0.1
Magic - 0.333
Defense - 0.071
Hit rate - 0.4
Def rate - 0.4
Dex:
Attack - 0.1
Magic - 0.1
Defense - 0.125
Hit rate - 1.75
Def rate - 1

Force Archer
-----------------------------------------
Base stats:
Str - 6
Int - 17
Dex - 12
HP - 40
MP - 30

Combat stats per stat point:
Str:
Attack - 0.2
Magic - 0
Defense - 0.125
Hit rate - 0.4
Def rate - 0.1
Int:
Attack - 0.1
Magic - 0.3
Defense - 0.071
Hit rate - 0.4
Def rate - 0.153
Dex:
Attack - 0.143
Magic - 0.182
Defense - 0.125
Hit rate - 1.75
Def rate - 1

Force Shielder
-----------------------------------------
Base stats:
Str - 15
Int - 11
Dex - 9
HP - 45
MP - 25

Combat stats per stat point:
Str:
Attack - 0.25
Magic - 0.05
Defense - 0.25
Hit rate - 0.4
Def rate - 0.2
Int:
Attack - 0.1
Magic - 0.286
Defense - 0.111
Hit rate - 0.4
Def rate - 0.1
Dex:
Attack - 0.23
Magic - 0.25
Defense - 0.182
Hit rate - 1.75
Def rate - 1

Force Blader
-----------------------------------------
Base stats:
Str - 12
Int - 12
Dex - 11
HP - 45
MP - 25

Combat stats per stat point:
Str:
Attack - 0.23
Magic - 0.15
Defense - 0.125
Hit rate - 0.4
Def rate - 0.1
Int:
Attack - 0.1
Magic - 0.3
Defense - 0.1
Hit rate - 0.4
Def rate - 0.1
Dex:
Attack - 0.23
Magic - 0.25
Defense - 0.125
Hit rate - 1.75
Def rate - 1

And now for the skill rank section. Each time you gain a skill rank, you gain a certain amount of stats, making grinding skill exp essential. The good thing is it's the same for all classes, so this section will be shorter.

Sword Skill Ranks
-----------------------------------------
Novice: Nothing.
Apprentice: Str +4 / Dex +4 / HP +20 / MP +10
Regular: Str +6 / Dex +6 / HP +30 / MP +15
Expert: Str +8 / Dex +8 / HP +40 / MP +20
A.Expert: Str +10 / Dex +10 / HP +50 / MP +25
Master: Str +12 / Dex +12 / HP +60 / MP +30
A.Master: Str +14 / Dex +14 / HP +70 / MP +35
G.Master: Str +14 / Dex +14 / HP +80 / MP +40
Completer: Str +14 / Dex +14 / HP +90 / MP +45
Transcender: Str +14 / Dex +14 / HP +100 / MP +50

Magic Skill Ranks
-----------------------------------------
Novice: Nothing.
Apprentice: Int +4 / Dex +4 / HP +20 / MP +10
Regular: Int +6 / Dex +6 / HP +30 / MP +15
Expert: Int +8 / Dex +8 / HP +40 / MP +20
A.Expert: Int +10 / Dex +10 / HP +50 / MP +25
Master: Int +12 / Dex +12 / HP +60 / MP +30
A.Master: Int +14 / Dex +14 / HP +70 / MP +35
G.Master: Int +14 / Dex +14 / HP +80 / MP +40
Completer: Int +14 / Dex +14 / HP +90 / MP +45
Transcender: Int +14 / Dex +14 / HP +100 / MP +50
This post has been modified on Feb 28 , 2008 05:25:14 PM by Razakel.

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